Post 25 Nov 2009, 20:01 by Thunderwolf
Nice, so GOG actually has taken time to make a new version of ddraw (which is b.t.w. smaller than Vista's or even xp's version)... Xp's version of ddraw doesn't fix it btw, it tested that file as well as I was at it...
Yes. DirectX (and OpenGL) work so that if a file is in the program's folder, that one will always be used (search own folder, if not found, try win/sys32 folder or something like that). I did also do this when I had a pc running that only ran in live-cd mode... and with the first Vista I also used this trick (opengl version, copied files from xp...) to get krom's editor to work...
Truly, this should get our kam community back running...
So, 95/98 compatibility is dropped for this version? maybe we could add in something that checks windows version, if it is 5 (xp) or higher, this file can be installed...
~old sig
MissionBuilder v0.9f2 UPDATED!!
Defend The Outer Colony. fight for your king and uncover the secrets of this land.
Temporary version at
http://thunderwolf.x10hosting.com/index.php
"You can't defeat me, I've played Knights and Merchants"