Re: Town Hall / Siege Workshop

It looks like a good idea that you need to feed the newly hired mercenaries. What do you think?
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            King Karolus Servant
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            King Karolus Servant
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I would like to get a reply on the discussion starting from this post: http://knightsandmerchants.net/forum/vi ... =45#p30286
I'm updating TNL and there is siege equipment present in 6 of the 16 missions. It wouldn't be the same without it. So I need to know if (there is a slight chance that) they will ever be added or if I should edit or even replace the missions.
 
            Warrior
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            Warrior
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 OK, but seriously now, I know it's not consistent at all and having every map with different SW units stats, could be a nightmare for players.
 OK, but seriously now, I know it's not consistent at all and having every map with different SW units stats, could be a nightmare for players.Castle Guard Swordsman
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it's probably not worth the wait, you should fit the campaign to the Remake without SW/TH".
 Because balance isn´t a problem in sp games, ai players have 50 times more army than you at the start, so there is no need to give them "pefect balance" in SP MODE.
  Because balance isn´t a problem in sp games, ai players have 50 times more army than you at the start, so there is no need to give them "pefect balance" in SP MODE.  
 
            King Karolus Servant
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So many suggestions! I feel like Jeronimo now. I only should have used some colours and italic text. ^^
 It's no over yet. Now you have to experience the little to non feedback, after having thought and written for a minimum 30 minutes.
 It's no over yet. Now you have to experience the little to non feedback, after having thought and written for a minimum 30 minutes. 
            
			         
			    
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1 example: Once I suggested changing the "buildings door icon" function which currently is "stop delivery of resources" for a "stop delivery and don't allow worker to go in".
This idea got positive critics, since solved the recruits-towers problem (so you hadn't to delete towers if you wanted recruits going to barracks only), and also allowed you to choose which mines should be occupied first, etc.
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