Respect Market: It gives me more the impression to have now a 2.4 market than a 2.2.
Somehow many trades became negative for the player.
Recovering minerals/stones to keep the match on good level is
twice harder.
I remember your comments Lewin about Market:
If you saw most tactics were screwed, you'd switch back to 2.0.
That's what happened... However I interprete your "delayed reaction" as you prefer to focus/pay attention in
other stuff first.
I have read your enthusiasm respect dynamic scripts (it might be this I guess).
I don't blame you, because I understand that is far more interesting than changing Market over and over again.
Respect Statistics F3: Quite strange that you, Lewin, you prefer 1 column over 2 columns.
I think it looks ugly, not ordered, if you have 2 colums sometimes and
right one is shorter than left.
Original design has compact format, and provides easy reading (like a square ->
well organized text).
1 column layout is like reading a wall of text without punctuations.
Please, keep original 2 columns because
what is coming will make everything fit well.
This is using the original bottom space for displaying the 9 multiplayer military units types (from Militia to Knight).
The bottom space is reserved to keep the player informed about his current Army Size (data which is missing there).