Comparison of the game process in origin TSK and KaM Remake
Well, after this game I understood all. I think my english is not enough for good explanation, but I will try.
1) In origin TSK serfs (and others) are more "stupid"
2) For fast-building we need build houses closer to each other
3) That is why many fast players have a permanent stocks (like cars on the road)
4) But, serfs in remake are not become hungry as soon as in origin TSK.
5) Join point 1 with point 4 and compare it with playing process in origin TSK: such permanent stocks will make a hunger in town and bad delivering; town "stops" in this case. In remake more clever serfs better avoid such stocks and do not die of hunger.
6) Also in remake we should not feed the forces as well as in origin tsk, especially when we playing in rush-manner, that is why we need produce amount of food which enough only for serfs.
7) the rush tactic is not need the balanced economy with permanent growing of food, and if you planning the long balanced economy game, and your opponent planning to rush, more % of success on the enemy side. So if you wanna play good in remake - you have to play in rush manner.
That is why the process of game in origin tsk and remake is much different. The tactics of economy strategy in tsk doesn`t work in remake absolutely, as remake`s tactics in original tsk.

