
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Lighting KaM Editor vs KaM Remake
I put this on the bugs list without really testing it myself (two people reported it so I didn't question it) and today Krom "fixed" it. The KaM Editor used elevation that was 3% different to the Remake, so basically the same. There are of course a few other differences in the render (the Remake handles smooth scrolling, the Editor can't) but overall they're pretty much the same.
Now, the thing is that this 3% difference is VERY subtle and you can only see it in a few places, so I don't think it's the bug that people were reporting. I created 4 comparison screenshots to show you: (open them all in tabs then switch between them to get an instant comparison)
KaM Editor 0.6d
KaM Editor 0.6e (development version, yet unreleased)
KaM Remake brightness = 0 (KaM Editor uses no brightness overlay - hence also 0)
KaM Remake brightness = 5
KaM TPR Brightness Minimum
So you can see the 3% difference in height, but it's REALLY not enough to bother you in my opinion. I don't see how the differences in these screenshots would effect your ability to make a map.
The KaM Editor does not use a brightness overlay after rendering so comparing it to the last screenshot is kind of pointless. I just put them one there too in case that is the difference that has been complained about.
If anyone has had this problem can you please explain it or correct me. If possible make your own screenshots (make sure you state which version of the KaM Editor you used) Preferably make one of the KaM Editor, one of the KaM Remake, and one of KaM TPR or TSK.
Cheers,
Lewin.
P.S. Krom also fixed the bug that made you unable to edit the height of the bottom row of the map, causing an ugly cliff on maps like Bannockburn.