Thanks for your feedback!
@ lewin: We already got an not finished documention (it's in german), but we are going to translate it and then add it to this editor. That should be ono problem. For sure, some words are rally weird, I was to lazy to look for better ones. It was late, too, when I write this

But I should change it, you'r right.
Archer's range isn't added yet, because we haven't get out everything about it yet. The last day we spended our time into the houses.dat, soo.
"Others won't make much sense" What others? I think you should display all of the values for each unit, even the advanced ones like image indexes. Put them in an advanced section if you like but I think you really should let us edit everything
Well, Serfs can't fight. I don't know if you change the value serfs will fight, too. So I left this out at first, cause I thought that other things are more interesting right now. It's version 0.3

I'll change alot of more things the next time, IF I have enough time, school is very hard the last days.
Oh, yes, we have found the image indexes, too. But there are some things that are still confusing and unclear.
- I think you should only save the file when you click save, otherwise if you make a mistake how to you correct it? Also, a backup should be made automatically (if it hasn't already) every time you load a file.
Yeah, that's annoying, you'r right. Fixing that would tkae me much time, unfortunately. I try to (sure, I'm not a pro but I'm able to do this), but at least we could be happy because of the fact that we can edit the unit.dat
- I tried to set the strength of a barbarian to 250.
- I pressed enter.
- I changed to ''Knight'' and back to ''Barbarian'' to see if it really was saved. It was.
- I changed his lifes to 50.
- I pressed enter.
- I changed to ''Knight'' and back to ''Barbarian'' to see if it really was saved. It was not. It became 250 as well.
Oh, no good news! I think I have to fix it the next days, no worries
