Single Player Maps in Remake
Need fix
Neutral (doesn't need fix, but it's not helpful)
Good thing
A Farmers Wish - Hellracer
- initial attack is very hard to defeat, maybe decrease amount of attacking soldiers
- your ally cause more troubles than help, maybe give him more powerful troops
- the rest is by contrast very easy to play, just set up towers and play defensive until you have enough army - it's good for beginners
- nice terrain, script and gameplay
Alcatraz - Matt
- need more elevation and objects
- unusual idea and interesting gameplay - but this doesn't exceed the bad look of this map
Another Day in Hell - Hellracer
- you win after defeating player 2 other Ai players can be left behind
- nice gameplay and terrain (I can say Hellracers quality)
Decaing hearths - WhiteWolf
- nice story and gameplay, no need to fix anything (imo, I didn't play this too much)
Intermediary - TDL
- it's very very hard to make your way to your storehouse and after that it's again very hard to play
- every other aspect of this map is very good (we can expect that from someone like TDL

Invasion - Skypper/andreus
- what to say about that, everything is good for players, who are a bit bored from normal building/fighting maps
Island of Bandits - Merchantor
- don't underestimate enemy or you will be in troubles!
- very nice map and gameplay
Lava Valley - andreus
- don't know much about this map
On the Way - Phiona
- never heard about author, this will have to fix someone else
- initial attack is unbeatable
- again nice map and gameplay (loved that when it was playable

Pursuit for Power - Vatrix
- ahh sorry that's untested because noone is looking at my posts and noone like me


Race Against the Clock - TDL
- TDL Quality
Revenge - Ben
- Ben where are you when your map need's you?!
- no elevation, no objects
- unplayable in newest release (maybe it's just my fault)
- no story? ;(
- I hate enemy colors, but that's my opinion

Revenge in the Gardens - Vatrix
- my 2nd map
- bad elevation
- randomly placed objects
- easy script
- fast done - to play it as soon as possible
- it helped me to make map Pursuit for Power
Smart - Nick
- nice terrain, objects
- enemy is good placed and attacks are medium-hard
- you must defend your ally
Space Invaders - sado
- You have done some updates, right?
- where is your signature?
Stuck in the Middle - Matt
- no elevation, no objects
- unplayable
- but again originality
The Adventurers Journey - Shadaoe
- Shadaoe's quality
The Crusade - Skilldragon
- unplayable
- low quality terrain and objects
- no need for map like this
The Forbidden Land - Hellracer
- initial attack hard, but beatable
- Hellracers quality
The River
- Hellracers maps deserve to be in Remake!
Two Sides - Vatrix
- must do almost everything via Market
- terrain isn't the best someone could make, but it's my step for better mapmaking
- very hard defences of the AI
Vortamic - Ben
- very hard initial attack
- bad quality terrain at the top of the map
- good quality map
This is all MY opinion, but Red-Orange coloured maps need really to be fixed before again placed in The Remake. Remake has grown to very good quality game/mod and it deserves to have very good quality maps in SP same as in MP. Don't take this as an attack on someone or sth like that, I just want to have good looking (terrain, objects, gameplay) maps in The Remake.

