
Killing unwanted units

Former Site Admin
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Re: Killing unwanted units
Re: Killing unwanted units

Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Killing unwanted units
The Remake is a fan-made mod for KaM TPR: It is a 100% reconstruction of the game's code. Only the resources (sprites, sounds) are reused. It "fixes" many bugs that were in the original game, has many more features, and includes multiplayer available through many dedicated servers. It is free for download at the website I linked in my previous post.
Again, the Remake is free, but in order to instal it, you must buy a copy of Knights and Merchants: The Peasants' Rebellion. It is available for only around $5 on GOG.com. It is important that you don't distribute the Remake to people who don't own the original game, as that is illegal, and such behavior can be punished accordingly (comes with a nice ban on the forum, too

Re: Killing unwanted units

Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Killing unwanted units

Re: Killing unwanted units

Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Killing unwanted units
But before you condemn it, check out this video showing the new building (marketplace): http://www.youtube.com/watch?v=20c0gUVg7gI
and maybe a nice online multiplayer game? https://www.youtube.com/watch?v=V88X8zvej1g
Re: Killing unwanted units

Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Killing unwanted units

Re: Killing unwanted units
New doesn't necessarily mean better...
Re: Killing unwanted units
I dunno....
New doesn't necessarily mean better...
Anyway, the Remake is KaM in every aspect with very few exceptions, just with added support for newer systems, more translations, a few neat new features, fixes and enhancements, new maps, a new campaign, and a map editor with a scripting engine.
The Market is not needed... a town in the Remake can do very well without one, since the trading prices are not too good.
It has been implemented mostly for those occasions where, for example, you want a scout to explore the map with but building all the necessary structures just in order to train that single unit would not be worth it.
Also, being the Remake free and installing itself in a different folder than the one where KaM is installed, it's perfectly possible for you to easily try it out and see for yourself if you like it.

Re: Killing unwanted units

Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Killing unwanted units

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