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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 21 Jan 2007, 12:57

censored
o cmon plz keep it nice would u.
Btw, you cant have a diff copy of the game.
So, I suggest to delete this topic...

Nick
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hugo

Rogue

Posts: 52

Joined: 18 Dec 2006, 23:00

Website: http://kam.vanmeijeren.nl

Location: Roden,The Netherlands

Post 21 Jan 2007, 18:54

Can somebody remove this nonsense?!

@Knightoftruth: That is not a way to get along with people...
We just thought you may have a little 'rich' imagination..!

So I think you'd better remove your last post, because that's not the way you should communicate with others on a forum! :evil:


Hugo
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Litude

User avatar

King Karolus

Posts: 1233

Joined: 01 May 2006, 22:00

Website: http://www.knightsandmerchants.net

Location: Finland

Post 22 Jan 2007, 14:22

I've removed some spam and offensive posts from this topic. Incase the topic continues like this it will be locked. Knightoftruth, you can't expect us to believe you without anykind of proof whatsoever.
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Knightoftruth

Warrior

Posts: 117

Joined: 22 Dec 2006, 23:00

Post 22 Jan 2007, 20:12

Fine, Forget it. But i know what i saw and you can ask my siter or whatever? And sorry but i get so pissed of when new people (nick) automatically call me aliyer But i meant what i said about the other guy
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Krom

User avatar

Knights Province Developer

Posts: 3281

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 22 Jan 2007, 21:53

I don't think you can judge by looking scripts :roll: After all it could be coded in engine :wink:

@Knightoftruth: Can you describe this secret in details and provede few screens of place where it happens plz ?
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Knightoftruth

Warrior

Posts: 117

Joined: 22 Dec 2006, 23:00

Post 24 Jan 2007, 00:04

you know what forget it i might just leave this forum for that
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mmpomn

Woodcutter

Posts: 16

Joined: 16 Feb 2007, 23:00

Location: US

Post 18 Feb 2007, 05:49

I looked and looked for the "purple thingy" and found the purple snow or whatever it is. I didn't find extra troops or inns.
When I get the "hungry soldier" message, I go to them and they are the ones I know about.
What strategy should I use to pass Mission 11?
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olegasole

Knight

Posts: 418

Joined: 12 Aug 2006, 22:00

Website: http://olegaasole.wetpaint.com/

Location: Canada, Toronto, Ontario

Post 18 Feb 2007, 23:03

so you found it?
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mmpomn

Woodcutter

Posts: 16

Joined: 16 Feb 2007, 23:00

Location: US

Post 19 Feb 2007, 08:28

Well, I found the purple stuff, but I didn't find any extra troops or the two inns you wrote about.
I sent some troops up into the purple stuff and had them move around in it a bit, but nothing unusual appeared.
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olegasole

Knight

Posts: 418

Joined: 12 Aug 2006, 22:00

Website: http://olegaasole.wetpaint.com/

Location: Canada, Toronto, Ontario

Post 20 Feb 2007, 21:44

oh well maybe a glitch
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knightsrevival

Axe Fighter

Posts: 78

Joined: 24 Feb 2007, 23:00

Location: New Jersey, USA fools

Post 25 Feb 2007, 01:35

with the open source from the linux version couldnt that be used to acess the source code on any OS?

like say we windowers havent cracked the source code yet. wouldnt it be same for linux?

has anyone cracked the source code yet, or are we just still trying to decode it?

btw hi i am sean and i love this game. wish it survived better, another like this is total annihilation "different type of game" but same way it was basicly dropped off the map
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Merchator

Sword Fighter

Posts: 336

Joined: 27 Dec 2006, 23:00

Location: Germany

Post 25 Feb 2007, 08:18

Welcome!
U must know, that almost the WHOLE Script is decoded, but not by us. His name is "The Babarian" from the german KaM Community.
But we are going to decode it, too!
Look at my signature. But decoding is paused, because ive a lot of trouble with school and so on.
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olegasole

Knight

Posts: 418

Joined: 12 Aug 2006, 22:00

Website: http://olegaasole.wetpaint.com/

Location: Canada, Toronto, Ontario

Post 25 Feb 2007, 15:20

nice!
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H.A.H.

Post 25 Feb 2007, 15:49

ah yes i did notice those posts and info.i had forgotten.

what are we able to do with the script? make our own bug fixes? add levels?

would it be in any way possible to design some type of online interface? something other than hey i wanna play, u there? oh ok my ip is $$$.$$$.$.$ and doesnt this game have an ip search? or is that just for LAN play?
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knightsrevival

Axe Fighter

Posts: 78

Joined: 24 Feb 2007, 23:00

Location: New Jersey, USA fools

Post 25 Feb 2007, 15:54

im sorry i didnt realise i wasnt logged in for that last post. also i am off topic. to get back on. do we know enough of the code to see if in lv 11 there is a "warp"? i am only on 3 but am hoping to jump up there soon.

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