
Rogue
Posts: 52
Joined: 18 Dec 2006, 23:00
Website: http://kam.vanmeijeren.nl
Location: Roden,The Netherlands

King Karolus
Posts: 1233
Joined: 01 May 2006, 22:00
Website: http://www.knightsandmerchants.net
Location: Finland
I don't think you can judge by looking scripts :roll: After all it could be coded in engine 
@Knightoftruth: Can you describe this secret in details and provede few screens of place where it happens plz ?

@Knightoftruth: Can you describe this secret in details and provede few screens of place where it happens plz ?
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Knight
Posts: 418
Joined: 12 Aug 2006, 22:00
Website: http://olegaasole.wetpaint.com/
Location: Canada, Toronto, Ontario
Knight
Posts: 418
Joined: 12 Aug 2006, 22:00
Website: http://olegaasole.wetpaint.com/
Location: Canada, Toronto, Ontario
with the open source from the linux version couldnt that be used to acess the source code on any OS?
like say we windowers havent cracked the source code yet. wouldnt it be same for linux?
has anyone cracked the source code yet, or are we just still trying to decode it?
btw hi i am sean and i love this game. wish it survived better, another like this is total annihilation "different type of game" but same way it was basicly dropped off the map
like say we windowers havent cracked the source code yet. wouldnt it be same for linux?
has anyone cracked the source code yet, or are we just still trying to decode it?
btw hi i am sean and i love this game. wish it survived better, another like this is total annihilation "different type of game" but same way it was basicly dropped off the map
Knight
Posts: 418
Joined: 12 Aug 2006, 22:00
Website: http://olegaasole.wetpaint.com/
Location: Canada, Toronto, Ontario
ah yes i did notice those posts and info.i had forgotten.
what are we able to do with the script? make our own bug fixes? add levels?
would it be in any way possible to design some type of online interface? something other than hey i wanna play, u there? oh ok my ip is $$$.$$$.$.$ and doesnt this game have an ip search? or is that just for LAN play?
what are we able to do with the script? make our own bug fixes? add levels?
would it be in any way possible to design some type of online interface? something other than hey i wanna play, u there? oh ok my ip is $$$.$$$.$.$ and doesnt this game have an ip search? or is that just for LAN play?
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