I think KaM shouldn't have walls. It just doesn't fit the game, imo. That is, unless siege weapons are accepted. Have you ever seen someone tear down a wall with a battle axe, sword or pike?
But even if the walls would be well balanced in battle situations, I think it would cause a multiplayer game to last much, much longer. Even now I think the average multiplayer game takes 2 to 3 hours. Building walls will take very long (before having a useful wall, that is). Don't think that'll improve the game-play much.
@Lewin: I wasn't trying to teach you your own language
I was just answering TDL's question
Anyway, I still think it's funny
Now, I'd like to propose my own idea. I think I've told Lewin once before, but can't really remember. What about being able to split your labourers into teams (max. of 2?). So when you have 10 labourers, split them into two teams of 5.
I think that way you don't have TOO much control over them (they still do everything themselves), but it let's you build two different projects / buildings at the same time. Maybe even let team 1 build only roads / farmland / vineyard grape-thingies (don't know what's it called in English version), and team 2 build only houses
What do you guys think?
I'm now going to update the OP. If you think some things are in the wrong section, please feel free to notify me in this topic