Post 09 Dec 2009, 08:43 by Thunderwolf
The problem is that when I use that load image thingy, it doesn't look like the original (well, it almost looks like the original, but not completely).
Loaded your map editor twice with tsk m1 loaded, then loaded the heightmap in one of them, it looked 'different'...
b.t.w. Does your editor also do something with DirectX? when the overwritten ddraw.dll is in the knights and merchants folder, the map editor doesn't show up... when renaming or removing the file again it works...
~old sig
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