Re: Ban for new Players
But the problem is that, hes not gonna learn in MP to make good village. First you need to know how to make kingdom with nice economy, SP will learn how to make it.
But the problem is that, hes not gonna learn in MP to make good village. First you need to know how to make kingdom with nice economy, SP will learn how to make it.
Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
KaM Skill Level: Fair
Location: In the Market
But the problem is that, hes not gonna learn in MP to make good village. First you need to know how to make kingdom with nice economy, SP will learn how to make it.I don't agree about that, SP doesn't teach player how to play MP, it's a different kind of gamestyle, SP is more casual, while MP is more focused.
Server idea sounds nice too, but will they use it? I think no.. Same server idea is in NeO Empire Earth and its worthless, everyone come to play as a expert..
This is what im talking about. This player does not know even the basic things what everyone should know in MP, and that makes hes games so hard. I know its n00b map and i should not play it etc . . . but thats not the point now what map it is!
Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
KaM Skill Level: Fair
Location: In the Market
I don't believe in small communities we have the luxury to turn away new players. It's always down to the autonomy of the player that noob may be dealing with, but I would always recommend a noob-friendly policy in Multiplayer to other players.
- Give them a few pointers. They'll never learn if they don't realize what they're doing is wrong.
- Communicate with them. A lot of players just expect new players to know how to react to their allies and to enemy build strats, but most of the time I find that they simply don't.
- Be constructive. Patronizing new players won't help anybody.
Well this sound is nice, but sometimes if you would say something helpful then frequently would get such an unfriendly answers as likeI don't believe in small communities we have the luxury to turn away new players. It's always down to the autonomy of the player that noob may be dealing with, but I would always recommend a noob-friendly policy in Multiplayer to other players.
- Give them a few pointers. They'll never learn if they don't realize what they're doing is wrong.
- Communicate with them. A lot of players just expect new players to know how to react to their allies and to enemy build strats, but most of the time I find that they simply don't.
- Be constructive. Patronizing new players won't help anybody.
"I know what im doing"
"rage quit"
"do your stuffs in your base"
"or just simply will get kick next time when you would like to join" and etc...
Still hard question
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