Re: Official KaM Remake Ideas topic
Could the school queue at least be made longer, so that units can be queued the way they can be in Age of Empires or in Starcraft?
Anyway, another idea: what about making the Town Hall work like a Storehouse, with the difference that it can be placed and built without road connection and can issue exchanges with any other Town Hall or Storehouse (in a similar way weapon orders are issued/queued)?
And could these orders be carried out by dedicated units, maybe whose sprite is derived from the Vagabond's, instead of Serfs?
This would make it more viable to estabilish colonies that extract far away resources, and would allow ware trading between allies.
The problem may be the serf logic. I don't know exactly how it works, but >15 years ago I remember trying with the original KaM to divide a city into two self-sufficient cities by placing a building in the road connecting them... and the serfs would continue trying to reach the other side. The resource would disappear from their hands after a while being stuck

But I am sure this would not be a problem nowadays
