"KaM Remake" WIP thread - UserInterface - Texts

There's a case: How to implement UserInterface into KaM Remake, specifically - multi-language part of it. As you might know original KaM uses unique fonts for writing all texts. They are multi-color and stored in own files. There are ~15 different font vaiations used in KaM. Another thing to mention, fonts in KaM are raster, means they can't be enlarged in a nice way (remember KaM was meant for 800x600 at first, while now typically we have 1280x1024). What this has to do with multi-lang? I think you already figured that out - texts.
KaM Remake will render texts in similar way to original KaM, letter by letter using raster fonts and own text-engine (thats a fancy name for 4 pages of code

Drawing new fonts in higher resolution is doable, it requires a lot of time though unless someone knows what exact fonts KaM did used. Until then old fonts are ok.
Multi-lang can be implemented with different font collections (different set of letters).
Any thoughts?

KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de