Re: Advance multiplayer statistics
You can suggest your set of hints that identify Pro player

KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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@Tom: "winners with big armies and few units lost" - army count can be a function of time (Pro usually have 100+ army at PT end) and loss ratio between players can kick in if armies were comparable (Pro manages army better than Amateur).
You can suggest your set of hints that identify Pro player
If we collect the said data we can detect Pro players
Pro usually have 100+ army at PT end
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how can you detect them if you do not collect nicknames?If we collect the said data we can detect Pro players
Earlier in the topic, Krom said that people with large PT armies(/good bases?) will be considered pro.how can you detect them if you do not collect nicknames?If we collect the said data we can detect Pro players
Former Site Admin
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But then you can only say hey someone got a large pt army, but you will not see whoever it was?
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Earlier in the topic, Krom said that people with large PT armies(/good bases?) will be considered pro.
There is an interesting side to this problem - if the game was collecting anonymised stats we could have had a huge base of games (like thousands) and with the right metrics we could see how many axes equal to how many pikes vs bows.
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