Dynamic Script Mission Competition
Re: Dynamic Script Mission Competition
Former Site Admin
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Re: Dynamic Script Mission Competition
Let me think... why you gave time to the end of the summer (for mapmakers ofc).. if you didnt check maps yet... strange
Anyway, instead of everyone complaining, you could volunteer to help testing
Re: Dynamic Script Mission Competition
I have no idea what you mean.Let me think... why you gave time to the end of the summer (for mapmakers ofc).. if you didnt check maps yet... strange
Anyway, instead of everyone complaining, you could volunteer to help testing
Former Site Admin
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Re: Dynamic Script Mission Competition
Anyway, the deadline was there for a competitive reason. It wasn't meant to get the competition done quickly.
Re: Dynamic Script Mission Competition
Of course we're all impatient, but let the judges take their time ( especially this insane american )
Former Site Admin
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Re: Dynamic Script Mission Competition
King Karolus Servant
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Re: Dynamic Script Mission Competition
Re: Dynamic Script Mission Competition
Indeed, there are just too many of them Shad.
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Re: Dynamic Script Mission Competition
I'll try to provide good feedback on the code, and maybe write some general suggestions on the forum for making scripts more readable, shorter (less repeated stuff) and easier to maintain.
Re: Dynamic Script Mission Competition
I'll try to provide good feedback on the code, and maybe write some general suggestions on the forum for making scripts more readable, shorter (less repeated stuff) and easier to maintain.
Former Site Admin
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Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Dynamic Script Mission Competition
I've judged two missions so far How are the other judges going?
I'll try to provide good feedback on the code, and maybe write some general suggestions on the forum for making scripts more readable, shorter (less repeated stuff) and easier to maintain.
I wanted to have The Dark Lord, you (Lewin), and I play all at the same so we could talk to each other/chat while playing multiplayer. It would be great for judging, but considering our timezones...well it couldn't get more complicated
Re: Dynamic Script Mission Competition
KaM Remake at: http://www.kamremake.com
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Re: Dynamic Script Mission Competition
Oh my god, does that mean you will have to read scripts like Florescence or Shad's gamemode? Poor Lewin... xDI'll try to provide good feedback on the code, and maybe write some general suggestions on the forum for making scripts more readable, shorter (less repeated stuff) and easier to maintain.
Re: Dynamic Script Mission Competition
but far as i know my script isn't very hard
good luck with testing
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