Re: New Dynamic Script Ideas
HousePlanAt(X, Y), returns aPlanID.
HousePlanType(aPlanID), returns the type of the house plan.
OnHousePlanPlaced(aPlanID: Integer), obviously happens when someone places a house plan :p
I'd need 2 new states and an event:
HousePlanAt(X, Y), returns aPlanID.
HousePlanType(aPlanID), returns the type of the house plan.
OnHousePlanPlaced(aPlanID: Integer), obviously happens when someone places a house plan :p
Is there a possibility to get all buildings in an array of a specific player?
Something like States.getBuildingsOf(int PlayerNumber)
Already exists : States.PlayerGetAllHouses(int player index)Is there a possibility to get all buildings in an array of a specific player?
Something like States.getBuildingsOf(int PlayerNumber)
Player input would be nice but since there is no chat in SP it needs to be thought in a good way so that it's not intrusive for the player.
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if you use the States.ShowMsgFormatted
then you can show the player something but sometimes it is pretty much that will be showed, so it would be very nice if the player could activate/deactivate the text
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