Trees: Palms - cuttable or not; Trees selfspreading or not?
(Every finished map have automaticly the setting uncuttable: no variable = uncuttable so no change in the maps needed).
Then there could be a symbol in the loby or in a message when starting the map or a little symbol on the top right corner after start:
When cuttable:

When uncuttable:

And I have another idea, too. It would be a cool option to let trees spread by itself. So you have to fight against the growing forest. It could be just another checkbox like in that first case in this topic.
When selfspreading:

When not selfspreading:

So the mappers would have a new nice option to give the map a dinamic change in time.
Just for example:
(For programming: just give every start tree a random countdown between 4 and 20 min and let it act like a woodcutter who is planting a new tree in its radius when the countdown is over. Place a tree at the new position. And when you want more forestfeeling let the tree die(with a animation when in focus) after spawning the third new tree and place a trunk at its old position).

Thanks for reading the ideas.
