First of all, I haven't used the test release.
Most multiplayer games in the original KaM featured starting troops. You can use these troops to defend yourself from builders or exploring enemy troops.
A suggestion to make the game more interesting from the start -- with the ultimate goal of not having 60 min build / 15 fight -- during Piece Time, the player is only allowed to attack within its own "protective area". Players are, however, allowed to explore outside their area at the risk of being slaughtered and reducing own defenses.
Implications:
- * A builder rush can be stopped (the builder being killed, wasting enemy resources).
* Competing over resource area's is very interesting at the beginning of the game and adds a whole new dynamic to Piece Time.
* [specific] Archers are not allowed to target anyone outside of the "protective area", to counter any border exploits.
Additional suggestions:
- * Allow players to produce troops from minute 0. "Protective area" still applies.
* Limit the number of recruits in the barracks (increases realism too), forcing players to deploy troops from the beginning of the game if they want to have more troops than the enemy. This implicates that lots of troops need lots of food, and an efficient food economy.
The above changes have the effect that rushers do not have an advantage anymore. Let me explain this. The following diagram shows the two extremes a player can pick at the start of a game:
- Code:
Rush <----> Normal <----> Defensive
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Weapon Economy <-------------------> Food Economy
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Not Sustainable <-------------------> Very Sustainable
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Small Strong Army <-------------------> Large Weak Army
[extreme] [scale] [extreme]
There is only one choice, the effects are equivallent. Every choice has the same "army strength", provided a flawless economy/building strategy, and given same archer/footmen/horsemen ratio's. Balance challange: equal army strength for different economies (a win/lose ratio of a standardised battle with an equal ratio of archers/footmen/horsemen).
Feedback is highly appreciated!