
Crossbowman
Posts: 201
Joined: 25 Dec 2010, 23:00
KaM Skill Level: Fair
Location: Netherlands (GMT+1)
Re: Official KaM Remake Ideas topic
"we love flowers"

Crossbowman
Posts: 201
Joined: 25 Dec 2010, 23:00
KaM Skill Level: Fair
Location: Netherlands (GMT+1)
"we love flowers"
New option in map ED. :
generator random map
very nice to see this options
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Do you do this in the next relase ?Setting default height to 20-33? Thats a good idea
1. when in lobby overview, you are able to select games wich currently take place. it shows information about the map, playing time and participating people. is it also possible to display the set peace time value? this way it's easier to estimate when a certain game will finish. most of the times this is less then 30 mins. after peace time. so if a friend is playing in a certain game, you can more easily decide to wait or just start another game..
2. when in the lobby, a minimap is displayed. chosing your location is possible via the dropdown selection menu. but would it be nice too, to select it by clicking one of the black locations markers on the minimap?
3. when in a game, with chat window open. if you want to place a beacon with shortkey B, you'll type b in the chatbox. would it be a better suggestion to change shortkey B to CTRL + B? this way you can also use beacons when you're in the middle of typing a message to an ally instead of closing the chat window and then placing the beacon. (or perhaps i have missed something?)
By the way, what do you think about adding a "description" textfield to lobby options, so you would see a description of the lobby when browsing servers? For example, the host could write here "beginners/pros only", "fight map only", "we love flowers" etc.
New option in map ED. :
generator random map
very nice to see this options
King Karolus Servant
Posts: 2154
Joined: 29 Aug 2007, 22:00
KaM Skill Level: Veteran
Location: In his dark thunderstormy castle
To make a random map generator that does anything sensible would probably take us years of work. Even then they probably wouldn't look any good, and wouldn't be well balanced. We already have 100+ multiplayer maps, I think that's more than enough. Why waste our time on something the community does for us already?New option in map ED. :
generator random map
very nice to see this options
Yes, it's already implemented.Do you do this in the next relase ?Setting default height to 20-33? Thats a good idea
To make a random map generator that does anything sensible would probably take us years of work. Even then they probably wouldn't look any good, and wouldn't be well balanced. We already have 100+ multiplayer maps, I think that's more than enough. Why waste our time on something the community does for us already?New option in map ED. :
generator random map
very nice to see this options
Yes, no need to rehost if somebody has to leave, or with error.
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Return to “Ideas / Suggestions”
Users browsing this forum: Amazon [Bot] and 2 guests
Powered by phpBB® Forum Software © phpBB Group Designed by ST Software |
![]() |