I think the best solution would be to use different map settings like in original KaM. Instead of storehouse/troops/troops and buildings we could have storehouse/storehouse+school+inn/etc.
Yeah I agree that sounds best. To be honest I don't care about school/inn/storehouse placement that much, (as long as it's sensible enough) but I can understand that some people do. We are planning to add starting options eventually, although hopefully in a more flexible and interesting way than KaM did it.
But people barely build two of them in multiplayer, as far as I know. Maybe you could adjust the building time for the first inn and school only?
I always have two schools in multiplayer, and occasionally two inns/storehouses.
Watching things be built is just part of KaM, that's how it's meant to be. It gives you time to plan the rest of your village, admire the visuals, think about the tactics you will use, etc. I think it's a good way to start the game.
If we were going to reduce building times just because people don't like waiting, we might as well make building instant. Either way, it's not the same game. (although instant building could be added as a cheat)
And before you ask, yes we could add an optional button for it in the lobby, but if we added every optional feature people have suggested they would have filled 5 lobby screens by now. I don't want to have many options.