Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Unlocked Teams
Contrary to popular belief, there are some players on Teamspeak willing to play "funny" games, such as 30 minute pt on 2x speed (blitz gaming!) These games are typically played as FFA, but it would be nice to have breakable alliances of some sorts. In original KaM, you could make someone an ally at any time. This caused a huge exploit where you could "ally" someone in order to retreat your soldiers.
In my opinion, the best way to introduce breakable/formable alliances is to send a message to a player regarding a truce. Say player A wants to ally with B. B receives a message saying A has offered an alliance. The alliance is only formed if B accepts; thus preventing any cheap retreating tactics. Sending alliances could be worked into either the chat or player list windows/scrolls I suppose(?). Further, a nice addition to this feature would be "Last Man Standing" where there can be only one winner!
Furthermore, should such a feature be added, it will be important to have locked teams as well. Locked teams should be enabled by default in the lobby.