Post 05 Dec 2013, 09:34 by dicsoupcan
Well i do not want to open a discussion about the speeds again, because i think people generally know everyone his point of view by now. But i must agree with ben here, with the higher gamespeeds you will need a quicker overview of information in order to stay updated. People may not realsie it but a lot of information is trhown at you (too many serfs -> idle serfs, can build more -> idle builders , do i have enough workers -> statistics, how much pt is left etc etc... ) and you need to process all that info and make a decision based on what you want to achieve and carry out orders. There was already a lot to do and a lot of information to process in 1x speed, but in higher speeds it is almost impossible to get the correct info in a short time.
The statistics are the best example for this, in 1x speed i got a little bit of time to calculate what citizens i need. with that calculation i can see whatr i need to hire and thus i make it at the school. on a higheer gamespeec (i have been playing 2,5x speed lately) i simply have no time to calculate it because the information i need is just delivered way to slow.
Krom is right at this point,it is a vicious circle of higher speed -> faster info needed -> higher speed -> faster info needed. We are now at the point that we need our info faster andfor the love of god i hope we will never break into the next higher speed part. So i think implementing this will have a positive impact on gameplay.
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill