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Joined: 16 Sep 2007, 22:00
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Location: Australia
Archers
There are 3 important factors:
1. Chance that the arrow will miss:
For bowmen: Chance to miss = 0.26+(2*target_speed)
For crossbowmen: Chance to miss = 0.29+(2*target_speed)
For a still target target_soeed = 0. For a walking target speed = 0.1. Horses are nearly twice that, storm attack is about 0.15.
If Chance to miss >= 1, it has 100% chance of missing. 0.5 it has 50% chance, 0 it no chance (will hit).
2. Target units chance direction so the arrows can miss anyway. This isn't something you can calculate but keep it in mind, there will be more misses because units change direction and the arrow was still aiming at where they would have been if they kept walking straight.
3. Chance to injure (if arrow has hit):
Armour values:
No armour = 1
Leather = 2
Iron = 3
Attack values:
Bowmen = 60
Crossbowmen = 120
Chance to injure = (attack / targets_armour)%
So a bowmen against iron has a (60/3)% = 10% chance of injuring. Crossbowmen have a 20% chance.
Direction the target is facing makes no difference unlike melee.
Maybe people will be interested for balance discussions in the future, who knows
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