Storehouse TPR4
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Re: Storehouse TPR4
Re: Storehouse TPR4
Make sure there's no gaps in the road, remembering that diagonal roads don't work in the Remake (it must be a continuous connection)
I have. It's 2 straight roads now, and regardless without roads shouldn't they take supplies out? They'll repair it, just not take supplies.
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Re: Storehouse TPR4
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Re: Storehouse TPR4
I had played the whole TPR also like 2 months ago and the problem is,when you have like 98% of your city near your first storehouse and adding than a long road, but at the 2nd storehouse are only barracks and 2-5 iron buildings,than the serfs don´t go to the storehouse that often. Try to make like +30 serfs(if you have only 50 e.g) and when its still the same than i would send the files to lewin
Good luck
pawel95
Re: Storehouse TPR4
Edit: Nvm, I fixed it. Thanks for your time, a building block a pathway without me noticing
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Re: Storehouse TPR4
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