Re: New items into the economy?
PostPosted: 24 Sep 2017, 20:39
Maybe you dont know but barbarians and warriors have same statistics! It is illogical to create 2 additional units with same statistics, especialy when u propose 2 different ways of making them.
That is horrible idea XD
Of course, it was an idea from Romek and it is actually cool one. First unit which mixing leather and iron and not imba. Not imba because reducing number of leather jacket for bowmans->less bowman and reducing numbers of swordmans(sword is used by barb). Totaly acceptable way even if these two units (warrior and barb) have the same stats. I was testing it. And if you go for barbarian then you will create only paper army with zero defence, and hard to abuse your lovely knights or swordmans. So somthing uniqe and different. But with new serfs animations it would change a bit.
You can try it out yourself too how the game and those strats would work in realy. Search for NM 3.2scripts.
Good if try it out yourself too. even if you think you dont have to try it out because you know what will happening;)