Low starting resource maps?
I dont have any specific numbers in mind but am hoping to get some input from others on this.
The goal of this in my mind is to make it so you are forced to produce the minimum buildings to survive but will have just a few extra resources to pour into whatever you would like to tech to.
Example:
Say everyone starts with 20 gold(Just an example to simplify this)
Say to get a village to the minimum sustainable level would take 16 gold.
Now you have 4 gold to spread between whatever tech you would like. Maybe you would want to get your mines up earlier or get more farms for the future leather production.
This would make builds more important than just knowing how many farms are needed to support a mill or swine farm.
I think it would make for more creative play from players.