Official KaM Remake Bugs topic
well if krom states it is fixed in newer releases then maybe you might want to send an email to contact@kamremake.com to get the current beta version and see if it works there. if yes then all you need to do is wait a bit longer, play a bit sp or join one of the scarce beta lobbies (not many people play beta mp).
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill
Re: Official KaM Remake Bugs topic
I suspect that you have mulfunctioning Sound driver, every time you get a WAV sound playing (troops taking orders, troop hunger warning).
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Re: Official KaM Remake Bugs topic
Thanks for the tip, I´ve found the problem.
The problem/bug wasn´t my sound driver, it was the translation I used (swedish). It didn´t have any sounds connected to it so it produced a crash message instead.
I changed to english and it worked now, no crashes anymore.
The problem/bug wasn´t my sound driver, it was the translation I used (swedish). It didn´t have any sounds connected to it so it produced a crash message instead.
I changed to english and it worked now, no crashes anymore.
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Re: Official KaM Remake Bugs topic
Thanks for the tip, I´ve found the problem.
The problem/bug wasn´t my sound driver, it was the translation I used (swedish). It didn´t have any sounds connected to it so it produced a crash message instead.
I changed to english and it worked now, no crashes anymore.
Re: Official KaM Remake Bugs topic
KaM Remake is installed in another folder too (I think I ran it from there the first time I started the game), and the same crash happened when I launched it from there. Does that version also use the files in my steam folder?
You´re probably right about the conflict but the game works now for me, so in my case only the swedish version is broken. Or was broken, I succefully managed to solve this problem by adding a speech.swe file (copied and renamed the english file) in the data/sfx folder (of my steam installation). No crashes so far, and I can give orders to the troops.
You´re probably right about the conflict but the game works now for me, so in my case only the swedish version is broken. Or was broken, I succefully managed to solve this problem by adding a speech.swe file (copied and renamed the english file) in the data/sfx folder (of my steam installation). No crashes so far, and I can give orders to the troops.
Re: Official KaM Remake Bugs topic
next time you encounter such problems you might want to verify the integrity of the game cache first, there might be a corrupted file in there or something.
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill
Re: Official KaM Remake Bugs topic
I just found a bug with the "HouseTakeWaresFrom" Action. If you use this command to remove any kind of food from one of your Inn's, your Serfs still "think" that the Inn is filled with that kind of food. So they don't refill it. For example I deleted the 5 bread in my Inn and although I had bread in my Storehouse and a backery producing bread my Inn never got any bread. I had to delete the Inn and rebuild it to work properly again.
*Edit: I'm using the Nightly Version r6367
*Edit: I'm using the Nightly Version r6367
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Re: Official KaM Remake Bugs topic
A bug on the stats (see next to the player's name "You") Seems the code for the function is displayed instead of the results.
I've only noticed it on this map, so perhaps it's something fishy with the script.
I used to spam this forum so much...
Re: Official KaM Remake Bugs topic
Looks a lot like a line of the libx file from the mission indeed, this mission is more than one year old (contest) and was done before the change which made possible to rename the player of the mission thanks to a certain libx line. I forgot to take this change into account (and I still think it should be optional and you should be able to chose which line it is :p)
Re: Official KaM Remake Bugs topic
Yeah, having fixed line for player names in the middle of the LIBX is clumsy (100-108 iirc). But having a separate setting to set the line numbers is not very handy either, because then every mission will HAVE to have either a dynamic script with the setting, or a whole new setting someplace else (now mapmaker will need to change 2 places to see AI names).
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Re: Official KaM Remake Bugs topic
I just found a bug with the "HouseTakeWaresFrom" Action. If you use this command to remove any kind of food from one of your Inn's, your Serfs still "think" that the Inn is filled with that kind of food. So they don't refill it. For example I deleted the 5 bread in my Inn and although I had bread in my Storehouse and a backery producing bread my Inn never got any bread. I had to delete the Inn and rebuild it to work properly again.
*Edit: I'm using the Nightly Version r6367
Looks a lot like a line of the libx file from the mission indeed, this mission is more than one year old (contest) and was done before the change which made possible to rename the player of the mission thanks to a certain libx line. I forgot to take this change into account (and I still think it should be optional and you should be able to chose which line it is :p)
Re: Official KaM Remake Bugs topic
I have moved those lines of text to different IDs in The Adventurer's Journey so this won't happen anymore for this mission. As Krom said, we know it's clumsy.
Re: Official KaM Remake Bugs topic
Hi, I fing BUG.
Campaing "A Empire Destroyed"
mission 2
Archers who stand in the middle of the map, all the time just pull the bow, do not shoot.
They shot only when I was away. But as I got closer it's wrong what I wrote above.
Campaing "A Empire Destroyed"
mission 2
Archers who stand in the middle of the map, all the time just pull the bow, do not shoot.
They shot only when I was away. But as I got closer it's wrong what I wrote above.
Re: Official KaM Remake Bugs topic
Hi, another BUG
In lobby:
When I want to sort out the players does not work well
In lobby:
When I want to sort out the players does not work well
Re: Official KaM Remake Bugs topic
What do you mean?
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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