Re: powah tournament 2v2
1) I don't like Border Rivers 4p in there. You start with many troops and a already built base.
It kinda ruins the concept of competition from zero. Map should be replaced by the one mentioned below.
Taking a look to all Multiplayer maps, I found "Neighbourhood Clash" for 2v2 very interesting.
There the design is almost "symetrical" but players will actually have to expand to center in order to gain territory.
Applying the Rule to not build Towers near other players structures... the reduced space around center becomes of vital importance... Who will reach the center first? That's a different challenge the Map apports as variety.
2) Also I think that PT should be 60 for all maps... of course that spaces to build vary, but the main concept to take into account is the location of natural resources. I'm referring to "Golden Cliffs" which current PT 65 I found unnecessary (the resources you need are all close reach, even more than in" Across the Desert").