Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
We have actually increased the hit point restore time to 10 seconds, because 1vs1 battles with scouts lasted for 15 minutes in the Remake using 4 seconds!! In KaM they last for 1 minute or so. Using 10 second regeneration time we found the battle time for 1vs1 scouts matched KaM closely, so we're using that.
I think there might be other errors in the fighting system calculation because battles still don't feel exactly the same, maybe the German guidebook had some minor mistakes?
I think we will never get fights exact, the most important thing is that it is balanced and feels correct. We will keep tweaking it, but we want to see how the 10 seconds restore rate goes in the new build before we change anything else.
By the way, the method you used to calculate it does not prove that it is 4 seconds, one of our other assumptions could be wrong. For example, the counter to reset hitpoints could be running continuously, so every 10 seconds of gameplay, all units gain 1 HP. This means sometimes, the fight would start just before the scout gained a HP and thus it could take 5 strokes. There are a lot of unknowns, we need lots of tests to prove anything I guess
What I know for sure is that 1vs1 scout battles should not last 15 minutes (that's easy to prove in KaM) so we changed it to 10 seconds for that reason. We'll welcome any further research into the KaM fighting system that you make
Lewin.