骑士与商人建筑物耐久度修改方法(当时是想发表在国外论坛的,所以用英文写的,现在也懒得再写成中文了)

 

In kam , buildings' duration are marked by A/B , such as a burning store house's duration may be 400/550 . To build a building , timbers and stones are necessary and their amount is related with A . For example , a store house's duration A is 550 . It means that 6 timbers and 5 stones are needed to build the store house . A troop workshop's duration A is 600 . It means that 6 timbers and 6 stones are needed to build the troop workshop . To build a building which needs 4 timbers and 3 stones , then , the building' duration A will be 350 . Besides , one can change buildings' duration B also . Now , I will tell you about how to modify the HEX data to change buildings' duration .

 

The duration's datas are stored in houses.dat located in \data\defines\ . One can open the file with a HEX editor . The address of store house's duration A is 56B4h which is 06 and 56B5h which is 05 . It means that 6 timbers and 5 stones are needed to build a store house with the duration A 550 . If one changes 06 to 04 and 05 to 03 , 4 timbers and 3 stones are needed to build a store house with the duration A 350 . The address of store house's duration B is 572Bh which is 26 and 572Ch which is 02 . One must change 26 02 to 02 26 , then one will convert the HEX data 02 26 to DECIMAL 550 . Of course , one can change 26 02 to 20 03 , then the duration B of a store house will be 800 .

But what's the difference between A and B ? A is actual duration while B is general dutation . A is more important than B . But if one want to see perfect A/B , one should modify the datas both . Finally , the modification of duration will have effect to opponents too .

 

As stated above , one may learn how to change the duration of buildings . Now , I list all buildings' address .

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9910 : troop workshop            98a0 : 06 06    

c0a0 : dining area               c030 : 06 05

6450 : school                    63e0 : 06 05

8550 : town hall                 84d0 : 06 05

5720 : store house               56b0 : 06 05

5dc0 : stable                    5d40 : 06 05

7eb0 : stone tower               7e40 : 03 02

6af0 : stone house               6a70 : 03 02

49f0 : woodcutter house          4980 : 03 02

2260 : coal mine                 21f0 : 03 02

a640 : siege worshop             a5d0 : 04 02

1bd0 : weapon smithy             1b50 : 04 03          

3630 : fish house                35b0 : 04 03

4360 : farm                      42e0 : 04 03

5090 : armor smithy              5010 : 04 03

7820 : swine house               77a0 : 04 03   

8be0 : weapon workshop           8b70 : 04 03   

9280 : armor workshop            9200 : 04 03   

9fb0 : mill                      9f30 : 04 03   

ace0 : butcher house             ac60 : 04 03

c740 : wine house                c6c0 : 04 03  

ea0  : sawmill                   e20 :  04 03

2900 : iron mine                 2880 : 03 02

2f90 : gold mine                 2f20 : 03 02

7180 : metal house               7110 : 04 03

1530 : iron smithy               14c0 : 04 03

b370 : tannery house             b300 : 04 03

3cc0 : bakery                    3c50 : 04 03

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One may find more secrets in houses.dat except the duration .

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