Init 1000
AddSFX 0 "data\sfx\river001.wav" 1



AddSFX 1 "data\sfx\birds01.wav" 1
AddSFX 2 "data\sfx\birds02.wav" 1
AddSFX 3 "data\sfx\birds03.wav" 1
AddSFX 4 "data\sfx\birds04.wav" 3
AddSFX 5 "data\sfx\birds05.wav" 1
AddSFX 6 "data\sfx\birds06.wav" 1
AddSFX 7 "data\sfx\birds07.wav" 2

AddSFX 8 "data\sfx\river002.wav" 1
AddSFX 9 "data\sfx\river003.wav" 1

AddSFX 10 "data\sfx\AxeWood1.wav" 1
AddSFX 11 "data\sfx\AxeWood2.wav" 1
AddSFX 12 "data\sfx\HitOnStone.wav" 1

