Post 21 Mar 2012, 14:24 by Lewin
I think unlocking two buildings at once is okay (inn+school and woodcutter+stonemason) But I think a better solution might be to have an option to start maps with storehouse, school and inn since those buildings take 5-10 minutes to get built.
Of course the map makers would need to have both modes in the mission script. Eventually we could extend this to allow the map maker to add custom modes to the mission, e.g. high resources, starting troops, etc. But then this overlaps with the "game modes" idea (e.g. no iron, no towers, high starting resources, etc.) which can be applied to any map regardless of what the map maker did... this needs careful designing.
I don't like the idea of using 2x speedup during peacetime, that makes the economy part of the game seem somehow trivial and needing to be skipped, when in my opinion it is what makes KaM great. Sometimes I just love to sit there watching my village run and planning where to build to next.
But I do think some optional way to speed up games would be good, because sometimes you want a faster game.