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My Remake, (modification, and other)

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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 13 Sep 2012, 18:04

Re: My Remake, (modification, and other)

New mushroom :)
I only change color ***

Image
Image

New building (!)
90% wood ;)
Image
Lol, photoshop or other software? Just for fun ok, but for remake only the brown mushroom is O.K.
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 13 Sep 2012, 18:13

Re: My Remake, (modification, and other)

Lol, photoshop or other software? Just for fun ok, but for remake only the brown mushroom is O.K.
photoshop,

yes
brown mushroom is nice :)
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 13 Sep 2012, 18:32

Re: My Remake, (modification, and other)

Lol, photoshop or other software? Just for fun ok, but for remake only the brown mushroom is O.K.
photoshop,

yes
brown mushroom is nice :)
I think i must show you good photoshop pictures for KaM haha LOL :D

Today i make only small tries with GIF pictures. However. It is not so simple, to make anomations.

I thought that with photoshop i can simple at this "cheap" fast maded animation:

Image

TO this house, however. It doesnot work up to here :P

Image

In the weekend i will have more time and will make some animations/houses. Someone is good by making GIF animations(kam animations)?
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 27 Sep 2012, 15:19

Re: My Remake, (modification, and other)

New object !


http://i.imgur.com/rpFLC.jpg

download:
bmp, jpg

http://www.sendspace.pl/file/d4bdeb70224135bb2e38b8e

click "pobierz" to downlaod
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 27 Sep 2012, 15:33

Re: My Remake, (modification, and other)

Need to mention that KaM stores thoughts and smoke animations in reverse order ;)
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 27 Sep 2012, 16:04

Re: My Remake, (modification, and other)

New object !
Those aren't new objects, they're old objects pasted on top of each other. I personally don't like them.
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Piko

User avatar

Warrior

Posts: 116

Joined: 18 Apr 2012, 14:01

KaM Skill Level: Beginner

Location: Poland

Post 27 Sep 2012, 16:42

Re: My Remake, (modification, and other)

Two my objects, one made today, and one half year ago. :P
Image
Image
ImageImage
Image
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 27 Sep 2012, 17:56

Re: My Remake, (modification, and other)

Need to mention that KaM stores thoughts and smoke animations in reverse order ;)
Yeah this is the smallest problem. However i cant find time because of last year in shool. Maybe in one week i will try to make it good.
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 27 Sep 2012, 18:00

Re: My Remake, (modification, and other)

I have never seen blueish-green mushrooms in forest ;)
What are these yellow flowers?

What would be interesting is to think of something that would fit into the game and only THEN draw it. For example some abandoned structures, well or a milestone, something you would be delighted to find in a forest or a field, or something that would help plot a new map or maybe even a campaign.. :)
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 27 Sep 2012, 18:17

Re: My Remake, (modification, and other)

Hey and what is about my idea? Because in Kam there is a picture with 3 mushrooms like that:
Image

But now i have made sth like that(Not finished) Only i should continue working on sth like that, or kam does not need sth? :
Image


If this idea is ok, i could add more and more simple objects, because they are really fast made. Like the picture of *this* I only must set transparancy, make better contours on the little mushroom on the bottom, and ready.
What do you think about a wolf but not in grey, but maybe in white, for snow maps??
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Shadaoe

Knight

Posts: 584

Joined: 28 Jul 2011, 22:00

Website: https://www.youtube.com/user/KaMRemake

Post 27 Sep 2012, 18:29

Re: My Remake, (modification, and other)

An abandoned structure would be good indeed :p It'd be nice to have some more rocks too imo.
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 27 Sep 2012, 18:34

Re: My Remake, (modification, and other)

An abandoned structure would be good indeed :p It'd be nice to have some more rocks too imo.
Rocks, ok. However what do you think about my mushroom´s.
I dont understand really "abandoned structure" You mean, that this mushrooms e.g. should have different positions than that "original brown" one? :P
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Shadaoe

Knight

Posts: 584

Joined: 28 Jul 2011, 22:00

Website: https://www.youtube.com/user/KaMRemake

Post 27 Sep 2012, 18:38

Re: My Remake, (modification, and other)

Different mushrooms could be fine, but I need to see the final result :p
By "abandoned structure", I mean a building in ruins, which could allow more creativity that the existing ruins in the game.
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 27 Sep 2012, 18:41

Re: My Remake, (modification, and other)

Different mushrooms could be fine, but I need to see the final result :p
By "abandoned structure", I mean a building in ruins, which could allow more creativity that the existing ruins in the game.
Ahh ok. Yeah like Lewin and Krom want, but i think, i could make hundred of different mushrooms, because there should be no LIMIT for objects on one game in KaM, i think.

New Ruins is a nice idea :idea:
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 27 Sep 2012, 18:48

Re: My Remake, (modification, and other)

I just imagined a "hundreds of different mushrooms" covering the map and serfs carefully walking between them afraid to get close - "KaM: The Mushroom Invasion" :D

Seriously though - there are many mushrooms with round heads already .. placed in all the different patterns .. maybe we should add something new )
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de

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