Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Re: Official KaM Remake r2736 Bugs topic
In a multiplayer game, if peace time is set, after peace time is over the music stops, and only starts up again after the game is over. I do have my own custom music on top of the existing that plays well(I convert each one to mp2), but still, it shouldn't matter. Even deselecting and reselecting the music option does nothing after peace time, swapping tracks, about the only thing I didn't attempt to get it going again was the shuffle option, which was off. I'll try it again later, or if someone else has this problem, that would fore go my need to retest it.
Were you playing with the sound effect volume at zero? I tried it like that and the sound music still resumed after the sound had finished (even though it was at zero volume) I've now made music fading not occur when the sound effect volume is at zero because that's a bit confusing. (I guess some people want to turn the sound effects off) Have you deleted your Sounds folder or changed any of the WAV files in there? That could cause an issue.
My only other idea is that the file format you used confused the music library and it failed to resume properly. But that sounds very unlikely.
Could you please download this test mission:
http://lewin.hodgman.id.au/temp/GoalTest.zip
Extract it to your Maps folder. Run it from the singleplayer maps. If you kill the militia, you will be defeated and the music will be faded out while the defeat sound effect plays. If you destroy the storehouse, you will win and the victory sound will fade the music. This is exactly the same as what happens with peacetime, but it's much more convenient to test. Please see if you can reproduce the bug.
If you can reproduce it, please let me know what you did and send the music file that it happens for. (in case the format is causing an issue)
By the way, our music library supports MP1, MP2, MP3, OGG, and a few others, so no need to convert the files.
Thanks for reporting this issue.
Lewin.
P.S. In the original situation you reported with peacetime, when does the music come back? After the victory/defeat sound effect? When you returned to the menu? (you said "after the game is over", I just wanted to check what you meant by that)