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Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Diagonal road in tutorial
![Image](http://i.imgur.com/PvvTT.jpg)
Because we have blocked diagonal roads, the serfs can no longer access the inn (the bit of road that looks like it connects is actually underneath the inn)
I moved the inn slightly to fix it:
![Image](http://i.imgur.com/ychnh.jpg)
I was wondering whether this could be included in SR3? It would save me keeping a different mission0.dat file for the Remake, as we currently use pure SR3 data files. But I understand if you don't want to include it, after all it is a problem that we introduced.
You can get the "fixed" script here.
I checked every mission in the TSK and TPR campaigns to make sure there are no other cases of this, and I could not find any. (I used the canWalkRoad overlay as shown in the screenshots above, so it would have been easy to see) However, while I was checking I noticed that there are two fisherman's huts in TPR mission 10 which are not connected. See this screenshot. Is that intentional?
Cheers,
Lewin.