I'm out
I quit. I've played about 10/15 games the last couple of days. 1 was amazing with lewin and shit, the other was great but ended up in a disconnect and all the other games went like this.
http://imgur.com/UC4qP
I went for a fairly quick barracks to defend against this kind of crap. I build 2 towers in the middle of my base. But the guy just puts his militia in front of the opening before I can get my first militia out.
The only time I'll be playing again is with friends on LAN. Some poor faggots in this community are just to retarded to play a fun game of KaM. Lewin and Krom you guys are awesome for making this game, but an online multiplayer is just doesn't fit the balance design. I also don't believe in peace time since it'll become a race to get the biggest army before the peace time is over. I don't think an in game restriction can fix this problem except for locking some buildings until a certain time but then worker scouting would still be possible. Also early scouting with militia is imbalanced because the lack of fog of war. And the fact that a militia kills an unbuild building in one hit cause the player building it to lose all the resources he already payed for it. The game play should be based on mutual respect and the will to have a long fun game. Adding a ton of restrictions to compensate for the lack of well thought out multiplayer gamebalance will make the game less realistic and boring. Conclusion: the only way to have a fun game of knights and merchants is to have a set of players that are all playing to have a fun, long and straight up game. Online multiplayer with random people will never have this.
I quit, bye
point of discussion: Can KaM be a fun multiplayer game with random people without written/unwritten rules added to the game.