Hi!
What do you think about a button to the houses which could stop taking out the wares from the houes. It the opponent button of the close/open. Many time loosing serfs because they will go to house which is under attack etc.
I know, learn to play and then no need this kind of button:D
Hi! We have an idea of making 3rd state for 'ware delivery' button: take wares out. zblCoder posted video about it before:
https://www.youtube.com/watch?v=8zX9vUKMy7A
Unfortunally he can not help us anymore, but I will finish the work. In video it works different from what you wanted to, so its good time to discuss now, how it should actually work.
First of all: we have in and out resources, and sometimes we want:
1) allow in and out (normal work) - implemented
2) do not allow in, allow out (close as it is now) - implemented
3) allow in, do not allow out - no need for this option
4) do not allow in and out (situation you described, when house has to be complitely unused) - not implemented yet
5) do not allow in, but allow using in res as out for other orders, also allow out res (like in video) - new 3rd state of btn, going to be implemented
So it looks like to cover all the options we need even one more state for delivery btn - Closed for in and out, so serfs will ignore the building complitely.
Also 'house closed for worker' button already implemented: when its 'on' then house owner do not go in it or left it, if it was working inside. Here how it looks:
https://puu.sh/sOMEd/5e9944b51c.png