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bug @ KaM_Remake

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Lowenburg

Laborer

Posts: 10

Joined: 16 Jan 2011, 23:00

Post 17 Jan 2011, 13:30

bug @ KaM_Remake

KaM_Remake_r1359

In Editor:

Image


Edit. i like to offer my help here:
- translation (ger)
- grafics

btw im also working on a remake of an very old game. and i like to support your development.

lg. and big thanks
lowenburg

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I played the towntutorial.

No tutorial-messages were displayed (i dont know wether the function is already included)

My Bowmans killed on of my militz, the unit was very close to my bowman troop only 1 square away. -> i want to see the situation again but->

i got an fatal error during watching the replay every time after short span of time.
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problem in map drawing

Image
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The Knight

User avatar

Pikeman

Posts: 177

Joined: 28 Jul 2006, 22:00

KaM Skill Level: Average

Post 31 Jan 2011, 12:31

This bug is known. It will be fixed in new version in future...
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 02 Feb 2011, 21:08

I can't see the first pic, can you re-upload it please?

There are number of translation mistakes, if you can correct them in "Data\Misc\remake.ger.libx" file and send it to me - that would be great! :)

There are no messages in tutorial yet, we'll add them later.

Map drawing bug is known and will be fixed sometime later (it's not critical for gameplay)

Thanks for your report!
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 03 Feb 2011, 02:28

@Krom: There are other issues with the LIBX translations. The German characters do not display properly. (and presumably any language that uses extra characters) The LIB files use a certain character set to match up with the KaM fonts, but the LIBX files do not do this. So ?, ?, ?, etc. in the LIBX use the wrong characters from the font because the character sets are different. We need to find a way to fix this, either by using the right character set in the LIBX files and changing all of the existing characters to this, or by doing a search replace when the file is loaded.

I think most of the translation issues reported are because of the characters loading wrong, not an actual translation error.
Lewin.
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The Knight

User avatar

Pikeman

Posts: 177

Joined: 28 Jul 2006, 22:00

KaM Skill Level: Average

Post 03 Feb 2011, 18:28

Yes and in german lib are all letters right! I have looked into it.
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 04 Feb 2011, 19:35

Are the letters correct in LIBX too?
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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The Knight

User avatar

Pikeman

Posts: 177

Joined: 28 Jul 2006, 22:00

KaM Skill Level: Average

Post 04 Feb 2011, 22:44

First Class letters! :D
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Lowenburg

Laborer

Posts: 10

Joined: 16 Jan 2011, 23:00

Post 16 May 2011, 14:36

sorry for not answerring here.

i was very busy with my studies in the last months.

thanks for answering for me. :>

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