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KaM TSK Mission 8 walkthrough..

PostPosted: 03 Nov 2006, 13:45
by Tom
Can somebody plz post a complete walkthrough for Mission 8 of Kam TSK..?

I've read the incomplete one, and it was very useful.. But i need a complete one please...

Thnx, Tom..

PostPosted: 24 Dec 2006, 19:21
by Knightoftruth
Skip the level? And what is a walk-through?

PostPosted: 25 Dec 2006, 00:44
by olegasole
a walk thru is what the slang word for "explanation on how ot beat the level, game etc"

PostPosted: 25 Dec 2006, 00:56
by Knightoftruth
Thank-you

PostPosted: 25 Dec 2006, 01:22
by olegasole
it is how TO sorry fo rmy spelling!

PostPosted: 18 Feb 2007, 05:31
by mmpomn
Is mission 8 the one where you have a big battle, no village, just a huge battle with yellow army helping you against the purple army?
If so, all you have to do is get a couple of your guys (I used cavalry) to a safe place and wait it out. All the enemy will starve to death and you will be left victorious!
Now, tell me how to win Mission 11, please! The cheat codes don't work for me. I don't know why. I've been working on Mission 11 for over a year and I'm ready to give up on it!

PostPosted: 18 Feb 2007, 10:50
by Litude
No, you're talking about mission 6. Mission 8 is the one where you start with a quite good sized army, which is soon to be crushed by the barbarian raid.

PostPosted: 19 Feb 2007, 08:40
by mmpomn
Oh yes, I remember that one. You have to build the schoolhouse right away. While you are training about four new labor, build a guard tower close to the schoolhouse. Then train about three new serfs. While the serfs are delivering bricks and lumber to the first one, I try to build a couple pieces of road. Then build guard towers like crazy. Don't forget to train a recruit for each guard tower.
I have my archers wait behind the iron mountain and I send the troops quite a ways out from the row of guard towers. After they are defeated, the enemy will mill around for a while not knowing what to do - that is, if you sent the troops out far enough.
This gives you time to build another guard tower or even two. Build the last guard towers "inside" your first row of towers, so the enemy doesn't kill off your builders right away.
When the enemy starts coming after your archers, move the archers back down to the bottom of the screen and then over to the right. The barbarians will quit chasing them and just stand in formation. If you stay away from them, they will just stand there until they starve.
Now you have to build an inn and then a couple of quarries.
After that, you have to start getting wood, iron, coal and then gold.
You might have to practice some with building the first guard towers quickly and in the most effective place.
Have fun - you should be able to win if you can fend off the first few waves of attacks. Keep enough serfs going so they will replenish the ammunition for the guard towers.
Let me know if this works for you. I'm going back to mission 11 - again!

PostPosted: 20 Feb 2007, 21:45
by olegasole
oh that one. dont you have to sent 1 archer and they stop and die of of hunger?

PostPosted: 22 Feb 2007, 19:29
by Litude
Depends, the "smarter" AI in TPR actually realizes that the armies have been stopped and they resume moving, but in TSK that strategy works well.

PostPosted: 23 Feb 2007, 23:06
by olegasole
oh it does?

Re: KaM TSK Mission 8 walkthrough..

PostPosted: 01 May 2008, 08:11
by 3ybp
My greetings for you! I play km since 2000 and this game is one of the best for me. 8th mission was hard for me before yesterday. And yesterday i used the good tactic. And now it is not espesially hard for me. So, there are things what i did:
1. Devide army into 7 parts - axemen group, bowmen group, and 5 single axemen.
2. In parallel we build school and when it will be built we train 8 builders and 8 servants.
3. That 5 single axemen we send to place between two mountains (iron and gold) at the north-west and put them in different places
4. After school build inn. and then 2 stone quarries
5. First enemy troops will be militia. There are 2 groups. Each single axeman should attack each enemy group. When enemy group kill single axeman they will stop and after little time they will be died. So you will save big part of your troops.
6. To be continued...

PostPosted: 26 Jun 2008, 21:24
by H.A.H.
Jeez you guys are pansys. At the beginning of the level, immediately build your school house; then train 7 serfs and build watchtowers in a straight line, from the giant slab of rock, to the mountains. Move your bowmen all the way up to one square bellow the road connecting the watchtowers, and place your axe fighters on either side. Don't forget to train recruits before you build the watchtowers.

PostPosted: 21 Feb 2009, 17:51
by MAPBill
Oh, c'mon!

I've beaten that with just one tower and simply holding the line with my initial troops. Just place your melee fighters in front and your archers in the back, couldn't be more simple and effective. 6 axemen of mine died, but that's alright. Played it with the TPR version.

So it is true that the TPR AI is smarter than the TSK's! Interesting... :!:

PostPosted: 12 Sep 2009, 06:14
by Thanatos
When I played this mission in 2002 I just placed some single axe pifgters on the way of enemy barbarians attacking you in 8 mins after mission tarts. after fighting with my poor axe fighters barbarians didn't attack my base if al of troops was in the battle simultaneously and they was not too far from my town.

P.S. Sorry for my english :)