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Re: Knights and Merchants League

PostPosted: 17 Apr 2018, 05:36
by Stefan The Great
Ok. Because KaM League had that print screen this game can't be private anyway. So you can see it. You will find on replay at x.T.77. etc. I put numbers at every game that I save it. You can sort by name or date. I normal mode there was 90-100 iron at last with no problems in city.

Even I broke my game from begin (When I;m distracted here home I make this type of bad things :D), - stonemason 4, woodcutters 5-6, first farm in time (I almost starv), inn 2 - then gold I made a decent game.

I fight only with 70% power and missing some millitia. With them I could enter in bold city and make a party there. :D

What I told about towers in previous post is truth. I have word and honour. So, don't make a case from this. Just improve rule. Add scripts towers on eatch map and reduce numbers of towers at 5.

Enjoy game!

Re: Knights and Merchants League

PostPosted: 17 Apr 2018, 06:08
by Rey
What about to make special league maps with script to control towers count?
This script was already made by Toxic IIRC, and could be easily adapted for other maps (with existing script)

Re: Knights and Merchants League

PostPosted: 17 Apr 2018, 06:39
by thunder
Personally I totally disagree with tower limits...Some strategies really require more towers...and some needs agains several strategies...Even there are many locations where 5-8 is not enough...
The limit would has to be around 25 built tower. Here is an example from 'The Greatest''Star' :mrgreen:
Limited towers.jpg

Re: Knights and Merchants League

PostPosted: 17 Apr 2018, 08:11
by Jeronimo
What's this?! Stefan breaking KaM league rules?!
I thought you were... a better person... :)

Re: Knights and Merchants League

PostPosted: 17 Apr 2018, 08:43
by sado1
What's this?! Stefan breaking KaM league rules?!
I thought you were... a better person... :)
:D :D

I know this was a joke, but you know a good person not when they don't make mistakes, you know a good person when you see their reaction when they make one.

Re: Knights and Merchants League

PostPosted: 17 Apr 2018, 08:45
by good shit
What about to make special league maps with script to control towers count?
This script was already made by Toxic IIRC, and could be easily adapted for other maps (with existing script)
We need some interested person to do it.
But I dont think that tower script is really needed. It's not difficult to remember few rules. It's pitifully if somebody needs crutches to keep tower count below limit.
Also no reason to care about players which dont read rules or dont care about it.

Re: Knights and Merchants League

PostPosted: 17 Apr 2018, 19:41
by Jack
Why am I not in that league? Put me in for god sake

Re: Knights and Merchants League

PostPosted: 17 Apr 2018, 21:07
by boss
boss won vs jack on golden cliffs loc 1 vs 6

Re: Knights and Merchants League

PostPosted: 18 Apr 2018, 00:06
by KaM League
Results of games for 17.04.2018:
1. Mandos vs Player
Mandos won +43 points
Player lost -43 points
2. Boss vs Jack
Boss won +47 points
Jack lost -47 points
3. Mandos vs Boss
Mandos won +43 points
Boss lost -43 points
4. Dr. Bold vs Kingothill
Dr. Bold won +44 points
Kingothill -44 points

Re: Knights and Merchants League

PostPosted: 18 Apr 2018, 10:06
by Mithrellas
Stefan won of Mithrellas on Golden Cliffs (stefan loc 2 vs Mithrellas loc 4)
Played at 18-04-2018

Bullet won of Mithrellas on Golden Cliffs( Bullet loc 2 vs. Mithrellas loc 3)
Played at 18-04-2018

Re: Knights and Merchants League

PostPosted: 18 Apr 2018, 11:55
by thunder
i guess this topic's going to be very long :P

Probably would be good to work out/ implement a registration system. Could use your e-mail or account from the forum in the KaM Remake of course if you want to going for kind of rating game.

For example, in the lobby could set -yes, with a check box :mrgreen: - this game is a Rating one. So the players would have to identify themself (cuold happen with a pop up window or something similar) with their passwords. Withouth pw only could be a spectator.
Start the game, play, and After the end of the game, when everybody left the game KaM would send the Datas to this website. (I guess the game would always would go until the last standing main building)

As I know remeber in the past there were few statistics what was sent by Remake, as like played maps etc...

I dont say it small programming, but Even would not say impossible.

Probably this could be a huge step forward in the Game developement of course after the siege units.
I know it is not the right topic. sorry.

Re: Knights and Merchants League

PostPosted: 18 Apr 2018, 14:53
by Gross
Gross won vs Stefan on Defending the homeland s loc 4 vs 2

Re: Knights and Merchants League

PostPosted: 18 Apr 2018, 21:03
by boss
Boss won vs fu on eruption loc 1 vs 6

Re: Knights and Merchants League

PostPosted: 18 Apr 2018, 22:24
by KaM League
Results of games for 18.04.2018:
1. Stefan vs Mithrellas
Stefan won +88 points
Mithrellas lost -88 points
2. Bullet vs Mithrellas
Bullet won +38 points
Mithrellas lost -38 points
3. Gross vs Stefan
Gross won +21 points
Stefan lost -21 points
4. Boss vs Mr.Fu
Boss won +49 points
Mr.Fu lost -49 points

Re: Knights and Merchants League

PostPosted: 18 Apr 2018, 23:18
by Jeronimo
4. Boss vs Mr.Fu
Boss won +49 points
Stefan lost -49 points
Did Mr.Fu and Stefan have a special arrangement? :o