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How to make messages appear in created map

PostPosted: 07 Feb 2017, 11:40
by Manz
Hi!

So I'm totally new to this form and just recently made a single player map.

I can't figure out how to make messages appear. For example a message to appear at the very start or after 5 minutes of starting to play the map, kinda like it does in the campaigns.
Can anyone help me out? That would be much appreciated.

Thanks

Manz

Re: How to make messages appear in created map

PostPosted: 07 Feb 2017, 12:14
by Guest
okay, I just figured out how to do it by looking at the missions and copying the script and eng.libx files.

But I have another question.
Can I make it send a message just before player 3 (an ally) attacks the first time. He looses men at the start, so the time of his auto attack cannot be accurately predicted.

Thanks again

Re: How to make messages appear in created map

PostPosted: 08 Feb 2017, 17:35
by Esthlos
Can I make it send a message just before player 3 (an ally) attacks the first time. He loses men at the start, so the time of his auto attack cannot be accurately predicted.
If you know how many men he needs before starting auto-attacking, maybe you could use States.StatArmyCount(aPlayer: Byte); to know when it's ready to attack.