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attack types...

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Nick

Crossbowman

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Post 28 Aug 2008, 11:00

attack types...

i have a question...
I got for exemple 1 allie and 2 enemy's. Is it possible to let 1 enemy attack my allie without the attack position?
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Litude

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King Karolus

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Post 31 Aug 2008, 14:08

In The Shattered Kingdom this is possible, but the AI is The Peasants Rebellion is not at all interested in attacking the buildings of your ally. Only possibility that I've found is to hardcode attacks on all buildings of the ally which is not very effective...
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Thunderwolf

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Crossbowman

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Post 01 Sep 2008, 12:34

oh, that's why...

I must have played 14tsk (real tsk one). In that mission it works.

This is interesting, why DOESN'T the enemy attack an ally?
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Litude

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King Karolus

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Post 04 Sep 2008, 22:32

Don't know, ask Joymania :D
Best solution I've found is to make you protect the troops of your ally.
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Thunderwolf

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Crossbowman

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Post 07 Sep 2008, 16:37

?

my tpr does attack my ally...

http://rapidshare.com/files/143386168/tocmaps.rar.html

mission to prove
(map in /tocmaps, mission in mission folder)
~old sig
MissionBuilder v0.9f2 UPDATED!!
Defend The Outer Colony. fight for your king and uncover the secrets of this land.
Temporary version at
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"You can't defeat me, I've played Knights and Merchants"
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Litude

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King Karolus

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Post 08 Sep 2008, 11:53

I should have been more exact, the enemy is not interested in attacking allied buildings, only troops.
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Thunderwolf

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Crossbowman

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Post 08 Sep 2008, 11:58

I should have been more exact, the enemy is not interested in attacking allied buildings, only troops.
He attacks his Watchtowers, then continue with other buildings. Takes a while for him to start doing so, but his militia will attack buildings.
~old sig
MissionBuilder v0.9f2 UPDATED!!
Defend The Outer Colony. fight for your king and uncover the secrets of this land.
Temporary version at
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"You can't defeat me, I've played Knights and Merchants"
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Litude

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King Karolus

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Post 08 Sep 2008, 12:09

Well why in the word does the AI refuse to attack your allies in mission 4 TPR? On top of that, the AI never attacks the buildings of your ally in mission 5 TSK either.
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Thunderwolf

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Crossbowman

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Post 08 Sep 2008, 12:12

Well why in the word does the AI refuse to attack your allies in mission 4 TPR? On top of that, the AI never attacks the buildings of your ally in mission 5 TSK either.
Strange, but in that mission I made I definetely see my enemy attack the ally. The only difference (perhaps) might be that the enemy performing that attack has no town.

:EDIT:
The attack target I used is 1. However, the enemy seems to be starting from his AI_STARTING_POSITION instead...
~old sig
MissionBuilder v0.9f2 UPDATED!!
Defend The Outer Colony. fight for your king and uncover the secrets of this land.
Temporary version at
http://thunderwolf.x10hosting.com/index.php
"You can't defeat me, I've played Knights and Merchants"

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