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How was KaM remake programmed?
PostPosted: 22 Dec 2015, 14:21
by KaManiac
Hello
As recently i started using kam remake which is nearly indentical to original a question came to my head: was the remake written from scratch or someone spent a lot of time and made improvement to existing .exe?
Greetz
Re: How was KaM remake programmed?
PostPosted: 22 Dec 2015, 14:56
by FadedLink
They remade the whole game, if I'm correct then in Delphi
Re: How was KaM remake programmed?
PostPosted: 22 Dec 2015, 16:01
by T*AnTi-V!RuZz
It was created from scratch, using resources from the original game. That is why you need to have original KaM installed before you can install KaM Remake.
Re: How was KaM remake programmed?
PostPosted: 22 Dec 2015, 16:03
by Krom
Written from scratch, yep
See part of the story here:
http://www.kamremake.com/devblog/category/history/
Re: How was KaM remake programmed?
PostPosted: 22 Dec 2015, 16:36
by KaManiac
Thats great to write a game from compelte scratch. How long did it take and how many people were coding? And if i may ask.. how many lines of code?
At this point its pretty obvious that im developing own game too
Doin things step by step but the end is faaar away
Re: How was KaM remake programmed?
PostPosted: 22 Dec 2015, 17:37
by Krom
me and Lewin
started spring 2008
around 78k iirc, but it's not the count that matters
Re: How was KaM remake programmed?
PostPosted: 22 Dec 2015, 21:15
by FadedLink
me and Lewin
started spring 2008
around 78k iirc, but it's not the count that matters
Hi, I have a question, how did you create the remake in Delphi? I'm using Delphi xe2 for work purposes, but I cant seem to figure it out how you did it.
Re: How was KaM remake programmed?
PostPosted: 23 Dec 2015, 04:34
by Krom
By starting small and improving.
You can check out our git repo at
https://github.com/Kromster80/kam_remake