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How was KaM remake programmed?

PostPosted: 22 Dec 2015, 14:21
by KaManiac
Hello :) As recently i started using kam remake which is nearly indentical to original a question came to my head: was the remake written from scratch or someone spent a lot of time and made improvement to existing .exe?

Greetz

Re: How was KaM remake programmed?

PostPosted: 22 Dec 2015, 14:56
by FadedLink
They remade the whole game, if I'm correct then in Delphi

Re: How was KaM remake programmed?

PostPosted: 22 Dec 2015, 16:01
by T*AnTi-V!RuZz
It was created from scratch, using resources from the original game. That is why you need to have original KaM installed before you can install KaM Remake.

Re: How was KaM remake programmed?

PostPosted: 22 Dec 2015, 16:03
by Krom
Written from scratch, yep :-)
See part of the story here: http://www.kamremake.com/devblog/category/history/

Re: How was KaM remake programmed?

PostPosted: 22 Dec 2015, 16:36
by KaManiac
Thats great to write a game from compelte scratch. How long did it take and how many people were coding? And if i may ask.. how many lines of code? :D
At this point its pretty obvious that im developing own game too :D Doin things step by step but the end is faaar away

Re: How was KaM remake programmed?

PostPosted: 22 Dec 2015, 17:37
by Krom
me and Lewin
started spring 2008
around 78k iirc, but it's not the count that matters

Re: How was KaM remake programmed?

PostPosted: 22 Dec 2015, 21:15
by FadedLink
me and Lewin
started spring 2008
around 78k iirc, but it's not the count that matters
Hi, I have a question, how did you create the remake in Delphi? I'm using Delphi xe2 for work purposes, but I cant seem to figure it out how you did it. :lol:

Re: How was KaM remake programmed?

PostPosted: 23 Dec 2015, 04:34
by Krom
By starting small and improving.
You can check out our git repo at https://github.com/Kromster80/kam_remake ;-)