Page 1 of 1

Warriors' balance

PostPosted: 07 May 2015, 17:41
by Esthlos
units
Hi!

As you can see, I've uploaded a "balanced" scheme (something similar to a "rock paper scissors" system, but with 9 elements instead of 3) for warrior counters; I've filled it starting with the most obvious (pikes counter any cavalry, shields counter bows, crossbows counter shields) and then fitted in the others the way I thought it made most sense for them to be placed (considering both the stats and economic requirements). Militia were put in last, in the only space still available.

The problem is, my tests mostly indicate that many of these comparisons are actually to be reversed, and I haven't been able to fit the results of my tests in the base "balanced layout".

What do you think?

Also, should any of the units be moved to another place? Which one, and where?

P.S. Iron troops being sometimes listed as being countered by Wood troops is due to the cheapness and unlimitedness of the latter, which allows them to sometimes swarm and overwhelm the opponent.
That, or I simply didn't find a better position for them.

Re: Warriors' balance

PostPosted: 08 May 2015, 15:30
by Esthlos
In case anyone cares, I've redone and improved the pic... it now shows counters according to what they are supposed to be (as far as I know).

Please note though that the relations may not actually be these in the game.
pic

Re: Warriors' balance

PostPosted: 08 May 2015, 15:49
by Ben
Militia counter Knights? I never thought to even try it. Thanks for the help ;)

Re: Warriors' balance

PostPosted: 08 May 2015, 16:03
by Esthlos
Militia counter Knights? I never thought to even try it. Thanks for the help ;)
Edited the post to underline a relevant sentence. :P

(On a second thought, this relation may be actually true in the current game balance too: Militia are extremely cheap yet not totally useless fighters, so they may actually be able to mob Knights down... worth a try, I suppose)

(EDIT: 10 Knights -10 columns- against 46 Militia -15 columns-, split troops, no storming, Militia won 447 out of 500 battles, 89% win rate)

Re: Warriors' balance

PostPosted: 07 Dec 2015, 13:26
by Lord Dan
So approx 30 militia would give about 50 50 win rate? That's still allot of militia for 10 Knights, and so still comes down to where you choose to fight, and formations - sounds like working as intended :) that's how the game should be right?

Re: Warriors' balance

PostPosted: 08 Dec 2015, 00:45
by Ben
So approx 30 militia would give about 50 50 win rate?
30 militia would lose at least 90% of the time to 10 knights. If you're using a brainless simulation to test fighting you'll get brainless results. There is more to RTS games than number crunching. It isn't a coincidence that the number crunchers aren't the best players in RTS games: They have no imagination. They can't take a practical look at the strategy.