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delivering to "all" buildings

PostPosted: 27 Feb 2015, 11:00
by šmoula
Hi,
- I like to stop delivering to storehouse, but I think it can be useful to use same method to "all" other buildings - eg. Inn (check for just wine and bread and in other inn sausages and fish...or disable wine for all inns - and use just for feeding soldiers), leather armory (1st for leather , 2nd for wood) ...
- Disable working for stonemasons, farmers, fishers, miners ... because I sometimes need to destroy any of theese building and there are some wares and do not want to lose it.

Re: delivering to "all" buildings

PostPosted: 27 Feb 2015, 12:21
by Krom
1. Maybe some day. Though IIRC we like the idea of citizens and soldiers eating any kind of available food.

2. Think of it as an additional penalty for destroying a house ;-)

Re: delivering to "all" buildings

PostPosted: 27 Feb 2015, 16:44
by Ben
Disable working for stonemasons, farmers, fishers, miners ... because I sometimes need to destroy any of theese building and there are some wares and do not want to lose it.
I don't think this is a good feature. It would be most useful in the even of an enemy raiding your base. You could hide away all your farmers, woodcuters, etc. so they couldn't be killed. I think that it's important that these units remain vulnerable so that attacking teams get whatever advangages they can over defending teams, as the game is already favored to campy game play as it is ;)