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Re: New Campaign On Foreign Lands

PostPosted: 14 Sep 2014, 23:37
by cmowla
The first mission is intended like that because it need to fit with story. Other missions should be more simple to win. I don't know how pass this mission with tricking the ai, so please attach a replay files.
On my first try with mission 1 (v2) (I haven't played this mission since my first victory replay posted earlier in this thread), I had 47 survivors in the initial attack. I did not reload saves, pause, split troops into single leaders, or use any advanced fighting skills. I didn't even try in the initial battle, as I purposely lost at least 20 more sword fighters than I could have just to prove the point that this fixed version is VERY easy to beat even with average fighting skills.
cmowla REV01(v2) in 1h7m18s.zip
(Just train two pikes in the barracks to complete the mission.)
If someone watches my replay after the initial battle, clearly this mission can be won in an hour (or less, if you are not careless in the initial battle) if you just train pikes or xbows and train recruits earlier than I did.

Therefore, I believe this new version of mission 1 is okay now. For those who are skeptical, try it out yourselves.

Re: New Campaign On Foreign Lands

PostPosted: 15 Sep 2014, 06:56
by Lewin
I think mission 1 got a bad reputation because it was really hard in RC1. It seems to be easier with the recent fixes, I don't think it's too hard anymore. I won it after a few attempts without any unusual/exploitative tactics. It's certainly not as easy as the battle in TSK mission 1.

Re: New Campaign On Foreign Lands

PostPosted: 16 Sep 2014, 08:50
by hedgehog
Hello,

in the fourth mission of the Campaign me error pops up and I can not finish it:

Warnings in script [Error] (66:11) Unknown identifier "GROUPHUNGERSET"

Please Do not know what to do, how to fix it?

My version is KaM Scripting Demo r5508

Thank you

Re: New Campaign On Foreign Lands

PostPosted: 16 Sep 2014, 09:17
by Lewin
Hello,

in the fourth mission of the Campaign me error pops up and I can not finish it:

Warnings in script [Error] (66:11) Unknown identifier "GROUPHUNGERSET"

Please Do not know what to do, how to fix it?

My version is KaM Scripting Demo r5508

Thank you
Hi,
You need a beta version of KaM Remake to play this campaign. If you want to join our beta tester mailing list, send me your email address (private message or email) and I'll sign you up.

Re: New Campaign On Foreign Lands

PostPosted: 19 Sep 2014, 14:43
by grayter
Hi, I attach next release of my campaign.

* Maps are improved a little bit (hills, rivers, lakes, improved coal deposits, trees on coal deposits etc)
* The goals are more clear
* English grammar is fixed courtesy of Lewin
* Serbian translation has been added (by Lewin or translator???)
* Scripts are improved (quality also)

I improve campaign map a little bit soon (maybe in next release, maybe sooner).

Please keep me posted about this release.
Regards

Re: New Campaign On Foreign Lands

PostPosted: 19 Sep 2014, 21:19
by sado1
From what I know, Lewin does not know Serbian, or any other Slavic language, so I assume it was a translator :D

Sadly, I don't play singleplayer, so my post is totally offtopic. But hey, at least I am making a 'fake crowd' situation; the more posts here, the more exposure the campaign gets! :)

Re: New Campaign On Foreign Lands

PostPosted: 20 Sep 2014, 08:48
by The Dark Lord
From what I know, Lewin does not know Serbian, or any other Slavic language, so I assume it was a translator :D
Image

Re: New Campaign On Foreign Lands

PostPosted: 20 Sep 2014, 13:32
by Kamykos
Image

Re: New Campaign On Foreign Lands

PostPosted: 29 Sep 2014, 07:05
by The Knight
I have played the campaign. Very good campaign!

But I think I have find some issues in one mission. You can see it in replay. The AI behavior of the player is wrong (after serfs are free), the soldiers kills the citizen of enemy town. Plz look at my replay, hard to explain.

Re: New Campaign On Foreign Lands

PostPosted: 29 Sep 2014, 07:41
by grayter
I think that your replay is not complete (bas file missing?) in last RC I cannot view this replay.

In new release in some missions you will be informed that there is an error in script. I check it few times and these errors do not affect the game. But if it's annoying to you please replace entire On Foreign Lands folder with hotfix attached below.

Re: New Campaign On Foreign Lands

PostPosted: 29 Sep 2014, 13:10
by The Knight
Ok, reupload. I played in RC2 and Campaign version 2.1. Try again

Re: New Campaign On Foreign Lands

PostPosted: 29 Sep 2014, 13:11
by The Knight
I alsp played next mission, where I must kill the capitol. also played in RC2 campaign version 2.1

playing feels strange, very easy. You can see it in replay.

Re: New Campaign On Foreign Lands

PostPosted: 30 Sep 2014, 08:04
by grayter
Can someone send me a link to RC2 in priv? I uninstall this version since RC3 released.

Re: New Campaign On Foreign Lands

PostPosted: 30 Sep 2014, 09:59
by Lewin
Can someone send me a link to RC2 in priv? I uninstall this version since RC3 released.
Done.

Re: New Campaign On Foreign Lands

PostPosted: 30 Sep 2014, 12:19
by grayter
Thanks,
according to @The Knight problems I updated script a little. I have tested it but I think you are the better testers then campaign creator :) So please keep me posted.
I attached v3.0 of my campaign below.