Finishing "return to lobby" feature
PostPosted: 19 Apr 2014, 07:47
Many of you know that the KaM Remake now has a new multiplayer feature "Return to Lobby". At the moment this button can be pressed at any time by the host only, and it will save the game, then return to the lobby and select the save (although you can start a new game if you like). This has many advantages such as:
- Incorrect starts/wrong setup can be corrected simply and easily without needing to create a new room and getting everyone to join.
- If someone leaves, you can return to the lobby and find a replacement for them.
However, the way it works now the host has absolute control over it, which is bad. If the host wants to "troll", or if they are losing the game and want to sulk, they can click return to lobby and select a new map, and the other players can't really do anything about it. In public games the host usually isn't someone you trust, which didn't matter in the past since once the game started the host had no additional powers.
So I suggest we change the button from "Return to Lobby" to "Vote to Return to Lobby" (that won't fit on the button of course, we need shorter text). Once an absolute majority of players have clicked it (>50%) the game will return to the lobby. The chat will show messages like "Lewin has voted to return to the lobby (need 3 more votes)"
What do you think? Please discuss flaws/downsides to my idea and suggest a way to make it fit in the interface (since a button can't fit the text "Vote to Return to Lobby")
- Incorrect starts/wrong setup can be corrected simply and easily without needing to create a new room and getting everyone to join.
- If someone leaves, you can return to the lobby and find a replacement for them.
However, the way it works now the host has absolute control over it, which is bad. If the host wants to "troll", or if they are losing the game and want to sulk, they can click return to lobby and select a new map, and the other players can't really do anything about it. In public games the host usually isn't someone you trust, which didn't matter in the past since once the game started the host had no additional powers.
So I suggest we change the button from "Return to Lobby" to "Vote to Return to Lobby" (that won't fit on the button of course, we need shorter text). Once an absolute majority of players have clicked it (>50%) the game will return to the lobby. The chat will show messages like "Lewin has voted to return to the lobby (need 3 more votes)"
What do you think? Please discuss flaws/downsides to my idea and suggest a way to make it fit in the interface (since a button can't fit the text "Vote to Return to Lobby")